Valve's P2P networking library has been broken for two months
Hacker News·2d·babuskov
A critical bug in Valve's GameNetworkingSockets library has gone unresolved since at least early 2024, affecting indie developers who rely on the open-source networking stack for multiplayer games. With Valve's slow response time on a major infrastructure issue, indie makers using this library may need to evaluate alternatives or prepare workarounds.
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