Voxel Space: A JavaScript engine recreating '90s raycasting graphics

Hacker News·1w·davikr

A developer reverse-engineered the voxel rendering technique behind Comanche, the 1992 flight sim that defined early 3D graphics, and built a clean, performant JavaScript implementation. It's a masterclass in understanding old constraints and proving elegant algorithms still beat brute force—useful for anyone interested in graphics fundamentals or retro-style games.

Share𝕏Reddit

Related stories